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my approach to learning experience design is to engage through color, video, and real human stories.

education: ux design certification, masters of education,

experience: sr. learning experience designer at peloton, instructional designer at teach for america

tools: figma, adobe photoshop/illustrator/premier, lessonly, procreate, articulate, rise 360

DISCLAIMER: Please note that while this portfolio showcases a selection of my work as a learning designer, not all projects or materials created during my employment with previous organizations are included. Certain projects may not be featured due to confidentiality agreements or intellectual property rights held by the respective employers.

For a comprehensive understanding of my capabilities and experiences, please feel free to reach out to me directly :)


the company: PELOTON

the opportunity: to streamline decision making frameworks across the organization 

the ~4k learners: people leaders and their direct reports

the deliverables: 



-live workshop

the data and impact:

95% satisfaction rating

92% learning objective met

289 resource downloads 

data goal for next time:

- measure long term impact

through post project surveys

- measure implementation of framework

the process

1. scripting - it was important to write out a script for this video to get it peer reviewed by designers, leaders, and SMEs before filming

2. storyboarding - this was important to stakeholders to be able to visualize



yes i drew

these doodles!

3. recording/editing - i recorded on an iphone to make things easier on high quality but then edited on adobe premier (i created the animation assets you see in the video)

the result

4. final deliverables

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the company: PELOTON

the opportunity: to refresh member support curriculum and pathways 

the ~200 learners: member support leaders and associates

the deliverables: 


-learning pathways

-30-60 elearnings

the data and impact:

100% member support participation

95% satisfaction rating

90% learning objective met

goal for next time:

buy in from current member support associates

example lesson

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example of a lesson revamp

on articulate + part of the

lesson survey used to 

measure short term impact

(reaction + learning data on 

kirkpatrick assessment levels)


the company: PELOTON

the opportunity: to offer a 3 day LIVE experience for new peloton employees to immerse them in culture, people, and teach them about the business

the ~100 learners: newly onboarded members of peloton

the deliverables: 

-10 business presentations (executives)

- 3 workshops

- branding 

- activities

the data and impact:

goal for next time:

the process

my primary role: consulting executives/assistants across cross functions to create engaging ten 25 min presentations for new members and building workshops for day 

Note: this required organizing and project managing weekly calls with stakeholders to ensure interactive and impactful deliverables. unfortunately, i cannot share assets from this project but am happy to talk about it.


my secondary role: creating branding and merch for the event, organizing team building activities, creating LIVE photo presentations 

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the impact:

~1000+ learners


woman's alliance: professional development

let's get reel: the series

member support

social/retreat hours 

learners: people at peloton 

space between 

mindfulness in elementary classrooms

learners: teaching professionals

teach for america

measuring data in elementary mathematics

bringing back history to mathematics and data

learners: teaching professionals

spring academy

measuring mastery data in mathematics 

learners: teaching professionals


the opportunity: how might we help improve people’s lives to make conscious use of technology to extend their abilities while avoid its pitfalls?

what: an event application that benefits users by allowing them to experience more in person and benefits businesses/nonprofits to build awareness around their events

my role: ux designer

time: 8 months

the process

1) anecdotal research summary:

  • participants felt least distracted by technology when doing activities they loved with the people they loved. 

  • participants felt like the social benefits of technology involved a) using it as a resource (e.g. FB events)  b) staying connected with friends & family

  •  participants felt notifications were a major distraction and the iPhone feature of time limits on applications did not feel incredibly useful

2) competitive analysis summary: 

there are many applications that aim to help users limit their notifications or time on

social media. and less applications that offer better uses of that same time. what if there was an application that allowed users to feel the social benefits of technology instead of restricting use altogether? 

3) archetypes & journey mapping


                                    the social butterfly           the multi-tasker

4) flow decisions

all potential concepts and features were tested by participants and I decided to move forward with the following features and started creating user flows, site maps, card sorts, low and mid level fidelity wireframes and prototype.

5) visual decisions

here is how/why the logo and name came to be along with the final prototype and style guide:


see full demo here

6) next steps

features to enhance, change, or remove based on participant feedback:

- web or desktop version for users who do not want to sign up

- integrate with calendar better 




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